It’s been around for years, but I’ve recently found myself spending a lot of time with the Seene app again. Seene is an iOS & Android app that allows you to create photos that are auto-magically converted into 3D renders. I used it for these Alcatraz photos from a few months back.
Seene’s effect is best viewed through their app, which uses the accelerometer to adjust your perspective, but if you want to get creative, you can create really unique glitch art with your Seene. Here’s my tutorial for creating “Deep Glitch” photos with Seene and Glitch Wizard. Continue reading →
We had a great time playing the Death, Taxes, and Chiptunes show in Oakland last week. We really dug seeing Robo Beat ‘Em Up, Cartoon Violence, and Continuum Kingdom. We played a lot of new songs that night including a brand new cover of Nirvana’s “All Apologies” that I wrote on my Gameboy. I don’t think we’ll ever record it in a studio, but here’s a live recording of the song courtesy The Stork Club’s sound guy.
I’ve been working on a new game with some friends and I thought it was time to finally show our progress. The game is called Sweet Ride and it’s designed for touchscreen devices. iPads specifically, but we are aiming for phones too.
It’s based on an idea I’ve had for a while that’s sort of like an endless runner version of Operation. We are still early in development, but I think what we have so far is super fun to play with. I’m the game designer and artist, and my friends Rob and Jon are working on the amazing Unity stuff.
For the game’s art, I’m messing with Trixel art. Here’s some of what I’ve been messing with:
“Dealing With It” is an upcoming art show that asks artists how they deal with shitty situations. For my piece, “Shipped”, I decided to refer to how I had a hundred of my custom made Game Boy carts disappear in the US Customs warehouse in NYC… and how I felt nearly a year later when we finally shipped all of the replacement carts to all of my backers. Last year started off great, but when my carts went missing it really sent me on a deep depression, ultimately preventing me from even attempting any of my big projects for the year.
It may look silly, but this piece represents how I felt the moment I knew I could finally let go of the shame and embarrassment of letting my fans down. In this painting, I’m not just celebrating the completion of one project, but it’s also the moment I knew I could commit to move on to bigger projects in the near future.
Dealing With It opens Saturday April 4th at Mission Comics and runs till the end of the month. Come to our opening reception Saturday night from 7-10pm.
For this week’s 3D City column (on MissionMission), I posted a bunch of wigglegrams of Bit Shifter from a recent 8bitSF show. Since I still had a bunch of great photos from that night on my roll, I thought I’d share them here. These were taken with my Nimslo on 800 iso color film. For the flash, I used a Flashq Bluetooth remote trigger that I scored on Indiegogo (for anyone interested I recommend their new project here). This allowed me to play with different lighting angles as well as “hiding” the flash in the shot for creative lighting. Super fun!