Posts under ‘music’

Sweet Ride music update (and pause screen)

We are still banging away on our Sweet Ride game and I’ve finally started cranking out some song ideas for it, but first I wanted to show you the awesome cassette tape effect we added to the game’s pause screen: Like I said, I’ve been kicking out some jams for Sweet Ride and I’m really […]

Things to do in SF tonight: retro-computer films, theremins, art shows, and more

I’ve been emailing all my friends about all of the cool shit happening in the Mission tonight, so I figured I’d should round it up in a blog post too. There’s usually plenty of fun stuff happening, but tonight seems to be extra packed with nerdy goodness. Project: Pimento at the Rite Spot One of […]

What Apple Could Learn From Nintendo’s Headphone Mistake

Nintendo removed the headphone jack on the GBA SP 13 years ago and I still haven’t forgiven them for it. Compared to the Game Boy Advance (or GBA), the SP had rechargeable batteries, a bigger and brighter screen, and felt great in your hands. It should have been the greatest handheld gaming unit of it’s […]

An industrial jam made with a circuit bent Casio SK-1

After a long break, I’ve started making some new songs to go in our upcoming iOS game, Sweet Ride (coming later this year). When creating new tracks, I often like to grab a circuit bent toy and improvise for ten minutes, then chop them all up into samples and re-arrange them as a song. Usually […]

Playing around with PixSort, a pixel drifting glitch plugin for After Effects

I recently came across an After Effects plugin named PixSort which creates a very cool and glitchy pixel drifting effect for videos and images. It was PC only at the time I found it, but I sent a quick tweet out to the plugin’s creator and he messaged me a day later saying he ported […]